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Posts from August 2005

Eurographics ‘05

I’m currently at the Eurographics 2005 conference in Dublin, Ireland.. today was the first day of tutorials and workshops, with the full-day Workshop on Natural Phenomena coming up tomorrow and the main conference starting the day after. I’m very much looking forward to the workshop, not only because I am co-author of one of the [...]

Tangent Space Displacement Mapping Shader

We’ve got a neat new idea for a displacement mapping shader, so this week is the first time I have seriously looked at HLSL shader development… Took a while to find my bearings, but it’s a fun topic. I’m mainly using NVidia’s FX Composer, which is a very nice tool. I’ve also downloaded ATI’s counterpart, [...]

Publications List

Created a (draft) publications list… just reviewed papers and technical reports for now, talks and reviewing work to follow soon.